Pathfinder - Carrion Crown - Wake of the Watcher

Book 4 for the Adventure Path

Pathfinder - Carrion Crown - Wake of the Watcher

Pathfinder 1st Edition Rules

Product Description - Pathfinder - Carrion Crown - Wake of the Watcher

Chapter 4: “Wake of the Watcher” by Greg A. Vaughan

No one goes to Illmarsh. An ugly town, unfriendly to strangers and squatting amid the nastiest stretch of swamp in Ustalav, Illmarsh seems to breed rumor and madness, and those who speak of it always whisper of strange disappearances, misshapen shadows, and sacrifices to things terrible and forgotten. But when the trail of the death cultists known as the Whispering Way leads to Illmarsh, it’s up to the PCs to learn the secrets of the sickly village. There they’ll find a desperate people, caught in a war between beings from beneath the seas and invaders from the darkest corners of the cosmos. Can the heroes save Illmarsh from its tradition of terror? Or will they be the next victims of the horror from beyond the stars?

Each monthly full-color softcover 96-page Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.

Where it is used - Pathfinder - Carrion Crown - Wake of the Watcher

I ran this campaign using Pathfinder 1st edition rules.

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