Pathfinder - Skull & Shackles - Tempest Rising

Book 3 for the Adventure Path

Pathfinder - Skull & Shackles - Tempest Rising

Pathfinder 1st Edition Rules

Product Description - Pathfinder - Skull & Shackles - Tempest Rising

Chapter 3: “Tempest Rising” by Matthew Goodall

The time has come for the heroes to take their places as true pirate lords. But doing so will require more than a ship, a scallywag crew, and a hold full of plunder—they’ll need to win the esteem of the Hurricane King himself. If they succeed, they’ll earn the right to claim even greater glory by participating in the Free Captains’ Regatta, a grueling race along the fringes of the mighty hurricane called the Eye of Abendego. The winners receive a fat prize purse, their own private island, and a seat on the Pirate Council of the Shackles. Will the adventurers triumph against fierce competitors, old rivals, and the treacherous winds and currents of the Eye? Or will their ship be claimed by the storm, a doom that’s befallen so many before them?

This volume of Pathfinder Adventure Path includes:

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.

Where it is used - Pathfinder - Skull & Shackles - Tempest Rising

This campaign has not been used yet by my groups.

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