Dungeons and Dragons RPG Settlement - City of Kelvin

The Grand Duchy of Karameikos

Settlement Overview - City of Kevlin

Kelvin, second-largest city in Karameikos (population 20,000), is built where the rivers Windrush, Hillfollow and Highreach (Wufwolde, Shutturga and Volaga) merge.

Kelvin was designed to be a way-stop for entire caravans and a fortress defending the surrounding territories. It is a large, walled encampment. Inside the walls are a large field for caravans to set up and a secondary wall in which is the city of Kelvin proper; inside the city is a third walled area, the garrison fortress and castle of Baron Kelvin.

Kelvin is situated at the fork of two rivers; there, too, the Duke’s Road forks, continuing along the Windrush and Hillfollow rivers. Kelvin is surrounded by a strong stone wall (and there is also a wooden addition to that wall; this wooden palisade encloses the bare area known locally as “the campgrounds”).

Unique Settlement Laws

Travel Routes

Locations of Note

Game Master Section

Content Updates